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Fast & Furious Crossroads – Bad Visualization?

It is no longer a secret that it seems that one of the seasoned game racing studios that has been famous through their charming Project CARS – Slightly Mad Studios is indeed concocting some giant projects outside the third series of Project CARS itself. The studio, which was just acquired by Codemasters, was once held in the middle of handling a video game adaptation for Fast & Furious, one of the most successful and most popular action film franchises in the film industry, whose series has now touched ninth.

Slightly Mad Studios and Bandai Namco finally confirmed the speculation and for the first time, introduced their Fast & Furious universe-based game at The Game Awards 2019 some time ago. But the reaction is not exactly positive.

The racing game, named Fast & Furious Crossroads, was introduced through a 1.5 minute trailer that was focused on showing a variety of super dramatic actions that you can do with your car. Even following the film version itself, some characters who play a super important portion in the story such as Dom, played directly by Vin Diesel who are now present in the digital version, take part.

But instead of being welcomed, this inaugural trailer actually triggered a negative reaction and became a joke. The problem? That’s right, the quality of the visualization seems to lag behind generations. Bad details, especially from character imaging and animation quality, are in the spotlight.

Fast & Furious Crossroads itself is planned to be released in May 2020, still without a definite release date, for Playstation 4, Xbox One, and of course – PC. What do you think? Is the visualization so bad that it deserves to be a joke?

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